Paws of Provenance
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Paws of Provenance Official RPG Forum
 
HomePortalGallerySearchLatest imagesRegisterLog inLorebaaseDatabase 1Database 2

 

 Persistent HP/MP FAQ

Go down 
AuthorMessage
Reiko Yuikeida
Admin
Reiko Yuikeida


Posts : 683
Contribution Skill : 12095
Join date : 2014-01-21
Age : 29
Location : That's what I want to know!

Status Page
HP:
Persistent HP/MP FAQ Left_bar_bleue379/379Persistent HP/MP FAQ Empty_bar_bleue  (379/379)
MP:
Persistent HP/MP FAQ Left_bar_bleue75/75Persistent HP/MP FAQ Empty_bar_bleue  (75/75)
Stamina:
Persistent HP/MP FAQ Left_bar_bleue185/358Persistent HP/MP FAQ Empty_bar_bleue  (185/358)

Persistent HP/MP FAQ Empty
PostSubject: Persistent HP/MP FAQ   Persistent HP/MP FAQ Icon_minitime5/17/2014, 4:32 pm

Persistent HP?!
Starting 4th Stratum, HP and MP will no longer regenerate to full after battle. This will change a ton of elements in the game, especially in terms of strategy.

Here are some important things to note about the mechanics now:

HP/MP Recovery

  • After Battle, you will recover HP equal to your HP regen and MP equal to 5 times your MP regen (so if you had 5% HP regen, recover 5% after battle, and then recover 5 MP if you had 1 MP regen).
  • Item usage and healing spells between battles will become incredibly important. Be sure to stock up on potions and bring healers along.
  • Wound Damage is special damage that prevents healing to full HP. (If you have 200 Max HP and take 50 Wound Damage, then you cannot heal past 150 HP).
  • Use the Character Status Page (Can be found under Player > Status)  to keep track of HP and MP.
  • In town, you can use the Spirit Font to recover to full HP, MP, Wound Damage, and to Revive. However, you must expend 10% of your max IMG to do so.
  • If your character rests overnight, then your character's HP and MP will restore and their Wound Damage will be healed.


KO'd?

  • If your character becomes KO'd in battle and remains KO'd, you will have to use a Reviver to bring them back to consciousness afterward -- otherwise they get sent to town and become Fatigued (Meaning they can't venture out until they are revived or use the Spirit Font).
  • If a character has the skill Average, they can revive to 1 HP after battle.



RP Implications

  • Characters in town will not be affected by the persistent damage effects and can still die in town normally as they did before.
  • The injuries a character sustains will disappear, but the pain or tiredness will persist (unless the character sustains Wound Damage, which leaves charred black marks on the body).
  • When a character leaves an area badly injured and returns to town, the injuries are converted to fatigue/tiredness rather than pain. This is to stop characters from constantly being in pain. The tiredness is noticeable after 50% HP, with heavy fatigue kicking in at 10%. Although, it is not necessary to RP your character's current health condition. This is only for reference purposes.
Back to top Go down
https://pawsofprovenance.forumotion.com
 
Persistent HP/MP FAQ
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Paws of Provenance :: The Chronicles :: Crystallis Gate-
Jump to: